Woolz Image Processing
Version 1.8.3
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Defines an tetrahedral mesh element within a mesh transform. The nodes and neighbours are indexed such that:
Neighbour 0 shares surface ( nodes 0, 1 and 2), neighbour 1 shares surface (nodes 1, 3 and 2), neighbour 2 shares surface (nodes 2, 3 and 0 ) and neighbour 3 shares surface (nodes 0, 3 and 1 ) All the nodes stored in the following sequence: 0-1-2 formed a counter clockwise (CCW) order using the dircection of a surface outwards from the tetrahedron. 0-2-3 are also stored in
counter clockwise (CCW) order.
added by J. Rao 10/09/2001.
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Data Fields | |
WlzMeshElemType | type |
int | idx |
unsigned int | flags |
int | nodes [4] |
int | neighbours [4] |
Defines an tetrahedral mesh element within a mesh transform. The nodes and neighbours are indexed such that:
Neighbour 0 shares surface ( nodes 0, 1 and 2), neighbour 1 shares surface (nodes 1, 3 and 2), neighbour 2 shares surface (nodes 2, 3 and 0 ) and neighbour 3 shares surface (nodes 0, 3 and 1 ) All the nodes stored in the following sequence: 0-1-2 formed a counter clockwise (CCW) order using the dircection of a surface outwards from the tetrahedron. 0-2-3 are also stored in
counter clockwise (CCW) order.
added by J. Rao 10/09/2001.
WlzMeshElemType _WlzMeshElem3D::type |
Type of mesh element
int _WlzMeshElem3D::idx |
Index of this element
unsigned int _WlzMeshElem3D::flags |
Mesh element flags
int _WlzMeshElem3D::nodes[4] |
Node indicies (CCW order)
int _WlzMeshElem3D::neighbours[4] |
Indicies of neighbouring elements