Woolz Image Processing
Version 1.8.3
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Computes the minimum width rectangle from a convex hull. This code has been extensively rewritten for the new convex hull domains, so that only the original interface and algorithm remain. More...
Functions | |
double | WlzMwrAngle (WlzObject *cObj, WlzErrorNum *dstErr) |
Given a 2D convex hull object, computes the angle of the minimum width rectangle which encloses the convex hull. Where the angle is in radians and with respect to the x-axis. The minimum width rectangle long side must be parallel to an edge of convex hull and all sides must have at least one vertex of convex hull lying within them. More... | |
Computes the minimum width rectangle from a convex hull. This code has been extensively rewritten for the new convex hull domains, so that only the original interface and algorithm remain.
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