Woolz Image Processing
Version 1.8.3
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Standard structuring elements in 2D and 3D. More...
Functions | |
WlzObject * | WlzMakeSpecialStructElement (WlzSpecialStructElmType eType, int elmIndex, WlzErrorNum *dstErr) |
Return a pointer to a specific requested "special" structuring element. These are inherited from the original woolz library with rather cryptic names. See detail for more explanation of the elements and the additional parameters. More... | |
WlzObject * | WlzMakeSinglePixelObject (WlzObjectType oType, int k, int l, int p, WlzErrorNum *dstErr) |
Make a single pixel/voxel object at the specified coordinate position. More... | |
WlzObject * | WlzMakeCircleObject (double radius, double x, double y, WlzErrorNum *dstErr) |
Generate a discretised circle domain centered at (x,y). More... | |
WlzObject * | WlzMakeRectangleObject (double radiusX, double radiusY, double x, double y, WlzErrorNum *dstErr) |
Generate a rectangular object centered at (x,y) with half-width radiusX and half-height radius Y. More... | |
WlzObject * | WlzMakeSphereObject (WlzObjectType oType, double radius, double x, double y, double z, WlzErrorNum *dstErr) |
Make a spherical domain object. More... | |
WlzObject * | WlzMakeCuboidObject (WlzObjectType oType, double radiusX, double radiusY, double radiusZ, double x, double y, double z, WlzErrorNum *dstErr) |
Generate a cuboid object centered at (x,y,z). More... | |
WlzObject * | WlzMakeQuadrilateral (double x0, double y0, double x1, double y1, double x2, double y2, double x3, double y3, WlzErrorNum *dstErr) |
Generate 2D interval domain object corresponding to the arbitrarily oriented quadrilateral with the given ordered vertex coordinates. The ordering is such that the vertices allow the rectangle to be drawn by line segments conecting v[i] to v[(i + 1)%4], with i \(\in\) [0-3]. More... | |
WlzObject * | WlzMakeStdStructElement (WlzObjectType oType, WlzDistanceType dType, double radius, WlzErrorNum *dstErr) |
Makes a standard structure element - basicaly a sphere but with the appropriate connectivity or distance metric. More... | |
Standard structuring elements in 2D and 3D.
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